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Architecture

Interaction process

The interaction starts when an interact action is triggered (by a mapped input action or manually)
Then a unique instance (of type FNIS_InteractInstance) is created on each TryInteract and can be identified by its handle

InteractProcess

Multiplayer

There are three NetExecution modes
- Client : Runs locally only
- Server : Runs on the server only
- ServerAndClient : Runs on the server, then on the client