Welcome to the NKNetObject documentation
This plugin adds a UObject that support replication and RPCs
Quick startΒΆ
- Create a new blueprint with NKNetObject as parent class
- Add replicated variables or RPC in the created blueprint
- Create a new actor
- Add a new variable with the created blueprint as variable type
- Construct a new object using the "construct object from class" node, select the created blueprint as a class and set the result to the create variable
- Go to the actor details, in Replication section and check the option "Replicated" and "Replicate Using Registered Sub Object List" (in the advanced subsection)