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Welcome to the NKNetObject documentation

This plugin adds a UObject that support replication and RPCs

Quick startΒΆ

  • Create a new blueprint with NKNetObject as parent class
  • Add replicated variables or RPC in the created blueprint
  • Create a new actor
  • Add a new variable with the created blueprint as variable type
  • Construct a new object using the "construct object from class" node, select the created blueprint as a class and set the result to the create variable
  • Go to the actor details, in Replication section and check the option "Replicated" and "Replicate Using Registered Sub Object List" (in the advanced subsection)